Author Archives: shanemarksanim

About shanemarksanim

3D artist from Cape Town, South Africa

Transferring Animation from one maya scene to another

I am sure we have all experienced this, Something dreaded happens, like a corruption in your file or some last minute change and you suddenly have to get your animation that you painstakingly created off your character and onto a … Continue reading

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Some work in progress, shoulder rigging

I thought I would upload something I have been busy with this weekend. I am trying to create an animatable human head as realistically as possible. Most likely it will chop and change over the next few weeks so I … Continue reading

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Moving to WordPress.org

I haven’t been posting lately because I have been super busy with college etc and focusing my spare time into setting up a wordpress.org Website/blog. Once thats up and running along with my demoreel I will have more time to … Continue reading

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Mentalray Materials

I was surfing the web for some mentalray shader ideas and i found this website http://www.mrmaterials.com. It doesn’t look like it gets updated too often but the idea is good and there are one or two nice shaders worth downloading.

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Ncloth as an active rigid body

I haven’t posted in a while so I thought I would make a quick post about a little problem I ran into and my solution. I wanted to parent a passive rigid body to a rigged character so that it … Continue reading

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Ear Sculpting

I decided to do a little practice in ear sculpting. I find that it is a serious pain to model an ear correctly so that it doesn’t fall into the uncanny valley / look really odd. I followed a couple … Continue reading

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Involute Gear Model & Animation

I needed to model a working involute gear to be used in a close up shot for a project I am working on. It proved it be a little more time consuming than I first envisioned. Anyways I managed to … Continue reading

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