Category Archives: Uncategorized

Some work in progress, shoulder rigging

I thought I would upload something I have been busy with this weekend. I am trying to create an animatable human head as realistically as possible. Most likely it will chop and change over the next few weeks so I … Continue reading

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Moving to WordPress.org

I haven’t been posting lately because I have been super busy with college etc and focusing my spare time into setting up a wordpress.org Website/blog. Once thats up and running along with my demoreel I will have more time to … Continue reading

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Mentalray Materials

I was surfing the web for some mentalray shader ideas and i found this website http://www.mrmaterials.com. It doesn’t look like it gets updated too often but the idea is good and there are one or two nice shaders worth downloading.

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Ncloth as an active rigid body

I haven’t posted in a while so I thought I would make a quick post about a little problem I ran into and my solution. I wanted to parent a passive rigid body to a rigged character so that it … Continue reading

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Texture of the Week: Vellum covered music book (circa 1920) (part 2 of 2)

Here is part 2 of the the music book series, a green vellum covered music book. file format: PNG resolution:3631×4472 DPI: 300 Click here to download high-resolution file Preview:

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Texture of the Week: Patterned Plastic

I thought I would start doing a weekly post of a hi-res texture I scanned. It is free to use for any purpose you wish. Click here to download the hires (600 DPI) Preview: Full Res Sample:

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