I am a 3D artist from Cape Town, South Africa with an interest in the line between the technical and creative aspects of 3D.
Tag Archives: 3D
I am sure we have all experienced this, Something dreaded happens, like a corruption in your file or some last minute change and you suddenly have to get your animation that you painstakingly created off your character and onto a … Continue reading
I decided to do a little practice in ear sculpting. I find that it is a serious pain to model an ear correctly so that it doesn’t fall into the uncanny valley / look really odd. I followed a couple … Continue reading
I needed to model a working involute gear to be used in a close up shot for a project I am working on. It proved it be a little more time consuming than I first envisioned. Anyways I managed to … Continue reading
I wrote a little python script to automate the process of parenting a shape node to an object as this feature currently isn’t available in the maya ui for some reason. It is very useful for cleaning up objects that … Continue reading
This week high-resolution texture comes from a book of music published around the 1920’s, perhaps earlier. The high-resolution file is already on a transparent background, and is true to the original document (I have done no colour tweaking etc) Part … Continue reading
If you are looking for a storyboard template here is a really simple one I made for a project I am currently working on. Its 2 up on a page, 16×9 cels. Has space for a shot code and a … Continue reading