Tag Archives: graphics

Transferring Animation from one maya scene to another

I am sure we have all experienced this, Something dreaded happens, like a corruption in your file or some last minute change and you suddenly have to get your animation that you painstakingly created off your character and onto a … Continue reading

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Ear Sculpting

I decided to do a little practice in ear sculpting. I find that it is a serious pain to model an ear correctly so that it doesn’t fall into the uncanny valley / look really odd. I followed a couple … Continue reading

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Involute Gear Model & Animation

I needed to model a working involute gear to be used in a close up shot for a project I am working on. It proved it be a little more time consuming than I first envisioned. Anyways I managed to … Continue reading

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Parent Shape Script (Maya)

I wrote a little python script to automate the process of parenting a shape node to an object as this feature currently isn’t available in the maya ui for some reason. It is very useful for cleaning up objects that … Continue reading

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Texture of the Week: Patterned Plastic

I thought I would start doing a weekly post of a hi-res texture I scanned. It is free to use for any purpose you wish. Click here to download the hires (600 DPI) Preview: Full Res Sample:

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