Tag Archives: studio
I needed to model a working involute gear to be used in a close up shot for a project I am working on. It proved it be a little more time consuming than I first envisioned. Anyways I managed to … Continue reading
I wrote a little python script to automate the process of parenting a shape node to an object as this feature currently isn’t available in the maya ui for some reason. It is very useful for cleaning up objects that … Continue reading
This week high-resolution texture comes from a book of music published around the 1920’s, perhaps earlier. The high-resolution file is already on a transparent background, and is true to the original document (I have done no colour tweaking etc) Part … Continue reading
Windows 7 has Pen and Touch Capabilities built in, which is awesome unless you want to actually draw something with your wacom or similar device in Photoshop, Illustrator, CAD etc. The problem is that a lot of the pen tablet … Continue reading
Created with Toonboom Harmony while being trained at Clock Work Zoo using a paperless workflow.