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Tag Archives: technical
Transferring Animation from one maya scene to another
I am sure we have all experienced this, Something dreaded happens, like a corruption in your file or some last minute change and you suddenly have to get your animation that you painstakingly created off your character and onto a … Continue reading
Posted in 3d Graphics
Tagged 3D, Animation, character, character sets, export, graphics, maya, sets, td, technical, trax
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Involute Gear Model & Animation
I needed to model a working involute gear to be used in a close up shot for a project I am working on. It proved it be a little more time consuming than I first envisioned. Anyways I managed to … Continue reading